Gunnars Taming Grounds
2 maps · 2 servers
1average players
0on right now
5highest of each server, added up
Watched 87 of the last 168 hours — 52%. The gaps below are times nobody was polling, not times the server was empty.
Across the day
Busiest around 09:00 UTC — 1.5 on average
UTC. A server’s own timezone is inferable from where this peaks — that is why observations are stored with an offset — but inferring it is not done yet, and labelling these as local would be a guess.
Rates, as the names state them
- Harvest
- not stated
- Taming
- not stated
- Breeding
- not stated
- XP
- not stated
- Tribe cap
- not stated
Rules
- Wipes
- not stated
- Wipe date
- not stated
- Launch or event date
- not stated
- Offline raid protection
- not stated
- Playstyle tags
- not stated
First-party facts
- Mode
- PVEfrom the first-party SessionIsPve field, not the name
- Platforms
- PC (Steam)PlayStation 5PC (Microsoft Store)Xboxcrossplay across hardware families
- Language
- not stated
- Region
- not stated
- Discord
- not stated
- Mods
- 12 across the cluster
- Accuracy
- not statednothing in these names was checkable against first-party data
- In the index since
- 2026-08-24the date this index was first built, not an arrival we watched and not a launch
The 2 servers
| Map | Name | On now | Average | Peak | Status |
|---|---|---|---|---|---|
| Astraeos | Gunnars Taming Grounds - Astraeos | 0/20 | 1.1 | 4 | live |
| The Island | Gunnars Taming Grounds - Island | 0/26 | 0.1 | 1 | live |
Mods 12
Mod ids as the source reports them. Names would need a CurseForge lookup this index does not do yet, and inventing one would be worse than an id.
10193891569354928501928548928708930442935399941450942024947033953154979379
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