ESP PVE ARK VALHALLA
9 maps · 9 servers
5average players
1on right now
26highest of each server, added up
Watched 68 of the last 168 hours — 41%. The gaps below are times nobody was polling, not times the server was empty.
Across the day
Busiest around 21:00 UTC — 1.0 on average
UTC. A server’s own timezone is inferable from where this peaks — that is why observations are stored with an offset — but inferring it is not done yet, and labelling these as local would be a guess.
Rates, as the names state them
- Harvest
- not stated
- Taming
- not stated
- Breeding
- not stated
- XP
- not stated
- Tribe cap
- not stated
Rules
- Wipes
- not stated
- Wipe date
- not stated
- Launch or event date
- not stated
- Offline raid protection
- not stated
- Playstyle tags
- not stated
First-party facts
- Mode
- PVEfrom the first-party SessionIsPve field, not the name
- Platforms
- PC (Steam)PlayStation 5PC (Microsoft Store)Xboxcrossplay across hardware families
- Language
- Spanishwhat the name says it is played in
- Region
- not stated
- Discord
- not stated
- Mods
- 9 across the cluster
- Accuracy
- not statednothing in these names was checkable against first-party data
- In the index since
- 2026-08-24the date this index was first built, not an arrival we watched and not a launch
The 9 servers
| Map | Name | On now | Average | Peak | Status |
|---|---|---|---|---|---|
| Astraeos | ESP PVE ARK VALHALLA ASTRAEOS | 1/20 | 1.9 | 6 | live |
| Aberration | ESP PVE ARK VALHALLA ABERRATION | 0/20 | 0.0 | 1 | live |
| Bjarnheim | ESP PVE ARK VALHALLA BJARNHEIM | 0/20 | 0.0 | 0 | live |
| Extinction | ESP PVE ARK VALHALLA EXTINCION | 0/20 | 0.3 | 4 | live |
| Genesis | ESP PVE ARK VALHALLA GENESIS | 0/20 | 0.3 | 1 | live |
| Lost Colony | ESP PVE ARK VALHALLA LOST COLONY | 0/20 | 0.5 | 2 | live |
| Ragnarok | ESP PVE ARK VALHALLA RAGNAROK | 0/20 | 1.9 | 7 | live |
| Scorched Earth | ESP PVE ARK VALHALLA SCORCHED | 0/20 | 0.0 | 1 | live |
| The Island | ESP PVE ARK VALHALLA THE ISLAND | 0/20 | 0.3 | 4 | live |
Mods 9
Mod ids as the source reports them. Names would need a CurseForge lookup this index does not do yet, and inventing one would be worse than an id.
1025502122293712982891376189929420931607933447941450947033
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