CerberusStrike
8 maps · 9 servers
4average players
6on right now
31highest of each server, added up
Watched 85.8 of the last 168 hours — 51%. The gaps below are times nobody was polling, not times the server was empty.
Across the day
Busiest around 20:00 UTC — 1.3 on average
UTC. A server’s own timezone is inferable from where this peaks — that is why observations are stored with an offset — but inferring it is not done yet, and labelling these as local would be a guess.
Rates, as the names state them
- Harvest
- not stated
- Taming
- not stated
- Breeding
- not stated
- XP
- not stated
- Tribe cap
- not stated
Rules
- Wipes
- not stated
- Wipe date
- not stated
- Launch or event date
- not stated
- Offline raid protection
- not stated
- Playstyle tags
- not stated
First-party facts
- Mode
- PVEPVPfrom the first-party SessionIsPve field, not the name
- Platforms
- PC (Steam)PlayStation 5PC (Microsoft Store)Xboxcrossplay across hardware families
- Language
- not stated
- Region
- EUwhere it says it is hosted — a separate claim
- Discord
- not stated
- Mods
- 24 across the cluster
- Accuracy
- not statednothing in these names was checkable against first-party data
- In the index since
- 2026-08-24the date this index was first built, not an arrival we watched and not a launch
The 9 servers
| Map | Name | On now | Average | Peak | Status |
|---|---|---|---|---|---|
| Astraeos | [EU] CerberusStrike Astraeos | 3/20 | 1.2 | 6 | live |
| The Island | [EU] CerberusStrike The Island | 2/20 | 0.8 | 4 | live |
| Bjarnheim | [EU] CerberusStrike Bjanrheim | 1/20 | 0.1 | 1 | live |
| Extinction | [EU] CerberusStrike Extinction | 0/20 | 0.3 | 3 | live |
| Genesis | [EU] CerberusStrike Gen1 | 0/20 | 0.9 | 6 | live |
| Ragnarok | [EU] CerberusStrike Ragnarok | 0/20 | 0.6 | 5 | live |
| The Center | [EU] CerberusStrike Rotation Map 01. | 0/20 | 0.0 | 2 | live |
| Valguero | [EU] CerberusStrike event | 0/20 | 0.0 | 1 | live |
| Valguero | [EU] CerberusStrike Valguero | 0/20 | 0.4 | 3 | live |
Mods 24
Mod ids as the source reports them. Names would need a CurseForge lookup this index does not do yet, and inventing one would be worse than an id.
11269721135272114958011773311376189912815927091928548928793930442931874935399935528935708935916937184940786940975941450947033949521964419974884988598
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